Eu4 franconia ideas
Eu4 franconia ideas. gets the opinion modifier “Removed provinces from the Empire” towards the owner, worth . ADMIN MOD Eranshahrian vs. 0 unless otherwise noted. I don't use janissaries until later because that's when you really need the +10 jan loyalty buff so I lean towards mercenary ideas. As quantity is a military technology you have your admin Hello all, after 100 hours in eu4 I will finally try to form the Roman Empire as France or Aragon but I think France will be Advertisement Coins. Getting provinces from Wurzburg, Thuringia and Mainz didn't even spawn a coalition for me. You could literally take any idea as France (as every nation really, if you know your way around), so I wouldnt particularly stress it. Form Prussia as soon as possible. For the region, see Persia (region). Having 8 dip rep by 1500 felt For mil ideas: Quantity or Defensive. Firstly, let's look at their traditions. Swap trade and quantity. Went for a de trastamarra dynasty and focussed on expansion through the PU game, securing Iberia+Southern Italy under PUs, while staying perma emperor from about 1480 onwards, almost never over relations cap. In 1444, it borders Mecklenburg and Stettin and Wolgast to the north, Teutonic Order and Poland to the east, Lüneburg to the west, Bohemia and Saxony to the south, Brunswick to the west, and three OPMs. 1 Form Hanover; 2 Missions; 3 Events. Maritime is a Diplo idea set, whereas Naval is Mil, so you’re sacrificing mana that could have been spent on stuff like boosting trade or getting more diplomats rather than mana that could have been spent on buffing your military in order to win wars against scarier Military ideas are rarely optimal and Japan is plenty good in a fight but you need to complete a mil group for their mission tree and honestly you don’t need much early. Just a long-standing meme since the days of EU3. Quantity is a good crutch if you think that you are hurting for manpower. 1 Leibniz; 4 Achievements; 5 Footnotes; Formation [edit | edit source] Countries with Lower Saxon primary culture can form Hanover. The latest updates and discussion around Age of Empires IV. Log In / Sign Up; Advertise on Effects. Diplo for quicker expansion. Historically, the Kingdom of Westphalia was a French client state The recent history of the March of Brandenburg has been a sad state of affairs. Take a little detour to form the Netherlands for a PU on England/GBR and whatever missions you want then flip protestant after Erbkaisertum to form Prussia as emperor. Trigger country event “New Traditions & Ambitions”; removes all provinces from the Holy Roman Empire, if it Restore the Roman Empire and own the entire Mediterranean and Black Sea coast lines. Taking any ideas will reduce the cost of tech, giving you 2% per idea taken (~400 points spent) Nuremberg starts out as a Free City in the Holy Roman Empire, which means that it has the protection of the Holy Roman Emperor (which is Austria in 1444). You don't need all of Franconia, just 6 provinces. Just as an example, it would be much, much, much more crucial for an accurate representation of the Franconian region to have an independent Bamberg. Religious tensions? Pick religious if you want to convert them or humanist if you're fine Quantity is a solid one and it levels the ground against larger enemies. I've decided to buff the manpower to match Russian and Otto ideas because if I'm not mistaken, France was for quite some time the most densely populated country in Europe, . And, as you’ll soon see further down the list, some Idea Groups are indeed more equal than others. Divided between German and Czech lands, Bohemia is large and rich but has larger and richer neighbours in Poland, Hungary and Austria. The conquest mission tree Completed Brandenburg Mission to secure Franconia, Franconian Disaster Fires anyway. Admin is helpful cause you are gonna be conquering a lot so the extra CCR abd gov capactiy really helps. Change ideas to innovation and quality middle game, your infantry and cavalry get 25% / 30% combat ability bonus. Will ddfo try it out as Rothenburg Reply reply [deleted] ask questions and/or talk about the grand strategy game Europa Maya is a formable country in Mesoamerica. If not, then almost any other MIL group will be better. The Roman Empire's National Ideas I can't think of a way to conquer Franconia within 5 years. The Mamluks are perhaps the easiest country to form Arabia with, as they have many of the required provinces and Hejaz as a vassal, also getting an event to annex Medina once it has been vassalised, adding more Westphalia has +20% FL and +20% manpower, both of which are some of the best ideas in the game. Contents. try to get ducat-making Find below a list of EU4 idea groups, with their ID (keys), Aristocratic Ideas: aristocracy_ideas: Plutocratic Ideas: plutocracy_ideas: Innovative Ideas: innovativeness_ideas: Religious Ideas: religious_ideas: Espionage Ideas: spy_ideas: Diplomatic Ideas: diplomatic_ideas: Offensive Ideas: offensive_ideas: Castile Traditions & Ideas +15% Morale of Armies +25% Marines Force Limit -1% Army Tradition Decay +1 Missionary, +2% Missionary Strength ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Start with espionage or diplo. I successfully completed the Franconian Expansion mission and got my rewards, but then a few months later the even fired where I lose my lands in Fanconia and get 15 AE with all German states, which will ruin my game. At least in multiplayer the Disaster in Franconia always triggers when you accept the union even if you successfully finish the associated mission. Conquest. +1 Leaders without upkeep can save you 1 mil point a month. Please Note: I know these ideas are subpar. gets “Increased Centralization” for 10 years, giving: −0. In that case it Kurland. First of all, here is a picture of all the provinces on the list, divided into regions by color, with the dark grey indicating the provinces that are NOT on the list but are in the same region as Starting as Brandenburg [edit | edit source]. And if you blob you don’t really need mil groups, although offensive is solid. The last is for any other country with Prussian, Imo mercenary ideas combined with the new gov reforms allows nations with national ideas related to mercs to utterly dominate the early game. Essentially keep Prussian ideas if you are playing multiplayer or want to have an unstoppable army. It seems nice. WC for Newer Players - Reflections, Advice, and Tips A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. 3. Each idea group consists of 7 ideas. Otherwise take German ideas for reduced tech cost and an extra 5% admin efficiency. The Ming dynasty officials and generals called on the Manchus for aid. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: As the ideas of the Enlightenment are sweeping through Europe, we may choose to embrace them ourselves in Westphalia. The country owns the following core provinces: . Which nation might be easier to form Franconia? Amsbach, Wurzburg, Nurenberg? Regarding the new ideas, infrastructure is good for playing tall, court isn't great but gives access to some good policies, mercenaries is trash. They are great for india-egypt-genoa trade. Form swabia or franconia for german unification missions. If: Limited to: Clergy, Nobility and Burghers estates do not exist Has not enacted the “Revolutionary Republic” or “Revolutionary State” government reform; Has at I will be using the terms "region" and "area" in the EU4 sense, so in the context of the post "area" isn't a vague term for "places around another place" but a specific, predefined group of provinces. Bugged/disappeared missions (Franconia) Question At some random point I have lost almost an entire mission treeline, with the final mission remaining. Log In / Sign Up; Advertise on The best ideas for expansion are diplomatic ideas, administrative and influence. However, this one is still incredibly helpful. Especially if you are aiming for a more relaxed game where you don’t completely dominate every single trade company region you set foot in. Either religious peace is achieved in the Empire, or the League War has happened and this country's religion is the official religion of the Holy Roman Empire; Otherwise, this country: is at peace; has at least 50 cities A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. In the case of Portugal, the value you get out of them is even greater. Prussia is an ideal candidate for forming Germany because of their militant ideas and government. Instead If you want to go with the idea that the “main characters” of EU4 (Ottomans, Austria, France, England, Castile, Portugal, Prussia, Russia and maybe Poland) should be buffed more than other countries to satisfy that I could see it, but for Dithsmarchen and Livonia I don’t see it. Is this just a This is a compilation and strategy article for Franconia. With highlights including a +10% Morale Tradition, 100% Religious Unity at all times (No Penalty from Heretic and Heathen Provinces. Note that it will be imperative to catch up in military technology as soon 4. Any ideas? You'd rather pick ideas for conquest like Humanism or Administrative, and some diplo ideas to reduce AE or just go in full military. Reply reply More posts you may like r/aoe4. As Franconia if you have a von Hohenzollern you can PU Brandenburg (or just conquer them). Quality has the ship bonuses, which might be okay There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). Ansbach usually does not get any strong allies and thus is easy to Effects. The following missions are available to Ansbach Franconia is a Catholic Franconian feudal monarchy located in the northern provinces of South Germany and southern provinces of North Germany regions, both of the Western Europe subcontinent. Castile/Spain also gets event/mission explorers/conquistadors, as well as a colonist and claim fabrication ability without Exploration Mission Completion requirements Effects Prerequisites Peace of Westphalia This country is Westphalia. At 1650 Saxony has excellent ideas and traditions focused heavily on diplomacy while Prussia's traditions are purely military. Members Online • Well, you generally want humanist, but not as your first 3 ideas. the Paradox Forum. In exchange here are some of my suggestions: Norway into a North sea + North America great power Frisia into emperor Netherlands Ethiopia, the prester John achievement You will have 2-3 gold mines, I wouldn't take economic just for those. But, what with being limited to only 8 slots, Rothenburg is a free city of the Holy Roman Empire in the 1444 start date. Advancing within an idea group is done sequentially and each unlocked idea enhances a The country has embraced the 'Enlightenment' institution . 10) Offensive Offensive, Abandoning these idea groups should refund a small amount of monarch power that can then be spent on the new idea groups. Anyone saying everything is generic a newer player. It has pretty decent ideas that makes it a good jack of all trades. Best choice depends on policies but avoid defensive and qaunity. Figure either quality or admin next. Menu. When forming Spain as Aragon or having ever been Aragon, they keep their top half of their Aragonese missions tree, while getting There are three possible decisions that form Prussia. Reply reply more replies More replies More replies More replies. Historically, this ability reflects the raids carried out by Barbary pirates which were active in the Mediterranean Sea during the mid-16th to early 19th centuries while in the case of the three Pirate Republics, it With Portugal's CNs and aragonese ideas in Mediteranean sea, you will swim in cash. the Holy Roman Emperor: . 1 Formation. In order to form Ireland, the player may start as any of the Irish minors. From there I don’t think it matters as much, but some strong options would be -10 years of sep, -2 national unrest, +2 tolerance of heathens etc. Offensive Ideas: Offensive Ideas are excellent for a more aggressive Byzantine expansion. A Duchy of Franconia is less fantasy and less anachronistic for the EU4 timeframe than, say, Romania, Italy or Germany - which is not to say that there are not many more important countries to be added. What will happen to the Burgundian Inheritance (and I took divine, admin, diplo in that order. and now half of northern germany is in a Should never take admin's merc maintenance into mind since its 250-15(from admin), not 100-15. The big problem is that you have to do it within Outstanding Suggestions EU4: Furthermore, I consider that Westphalian must be Low Saxon (Funny how this one is still Valid) And Hamburg should be able to form the All provinces in the Lower Franconia and Upper Franconia areas are owned by countries with Franconian primary culture. Here are the six best idea groups for England, divided into these two playstyles: For Naval/Colonial Expansion. Influence to create many vassals, diplomatic to keep coalitions at bay, administrative for merc-heavy blobbing and self coring, humanist for rebel management, defensive to make use of the moral boost early and avoid attrition where India has lots of low supply provinces around, quantity to double your size, depends on what you aim for really. Open menu Open navigation Go to Reddit Home. Sometimes a certain idea group synergises well by building on your qualities, but most of the time that factor is outclassed by the question of what you'll need in the coming years. Trade Ideas. If you find I am going for a Swabia, and later a Franconia run. It’s one of the less developed ones, with just 10 development and no Center of Trade. Exploration Ideas: This is essential for any colonial Europa Universalis 4 Wiki Active Wikis. After that you are set to do anything you want. They follow the Shafi'i school. Switching religions requires some planning beforehand, otherwise the process could take nearly 50 years to complete. Diplo for the province warscore cost reduction. Thread starter Der_Major; Start date Apr 19, 2023; Jump to latest Follow Reply Menu We have Insane ideas and they can get Japan united in 30ish years. Not much change here, these traditions seems good to me. As I mentioned before your second national idea is core reduction and by the time you Finnish your tree you should stretch from the Alps to the Indian Ocean , thus being rich and having enough provinces for manpower. Economy: Sweden gets 10% goods produced while Scandinavia gets +15%, +100% possible buildings, -5% construction cost and +10% trade efficiency. More posts you may like r/eu4. With the Byzantine Empire reduced to a distant memory most Greeks have come to lead their lives under foreign rulers. Having 8 dip rep by 1500 felt Lanfang is a country that does not exist in the 1444 start date but appears from 1777 onwards and starts as an oligarchic republic with its capital in Kundian/Sambas (640). It’s in a good position within the empire to expand or stay a free city in RP. This was recorded on https://www. As players purchase ideas, they will unlock national ideas as well, Go to eu4 r/eu4. The Franconia is finally formed! Involves a quick look at the ideas and missions of Franconia before continuing the campaign. Here is what Kurland is for now: "However, forming Kurland will be similar to how you form Iceland - which is by having less than 5 provinces and owning Mitau and Goldingen. It can form Swabia, which I Europa Universalis 4 Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3 Europa Universalis 4 Wiki. The first two ideas in the group are great, the rest is largely fluff. Build trade company investment for force limit if you need more. The English retain control over Normandy and Guyenne while Charles VII in Paris has the support of most of the regional nobles of France. In order to aid the quick spread of institutions, Nubia is a formable and releasable nation that can be formed by any nation that is in the Nubian culture group, or has cores spawned by separatists. EU4 FAQ; EU4 Glossary for Beginner’s Balance your budget and invest in economic technologies and ideas that will bolster your trade dominance and financial stability. If Mitau (1935) is part of the HRE, but its owner is not a member then: . No Mods installed. Warhammer 40k is a franchise created by Games Workshop, detailing the far future and the grim darkness it holds. Brandenburg starts as an Elector of the HRE, eight provinces that total 65 East Francia is a Chalcedonian Bavarian salic monarchy located in the North Germany and South Germany regions, of the Western Europe subcontinent; arising during the 'Charlemagne' era. ; gains 20 prestige. It kind of leaves a lot of pressure on options though, I generally like to go trade but that wont be super doable till very late in the Already reported in Bug Reports and under investigation: EU IV - Disaster in Franconia events still fires even after completing Franconian Conquest mission Economic ideas are crazy strong as France, allowing you to afford a large army, and push every province just a little further. I highly doubt you need even half of those, unless this is a multiplayer-game. Active Wikis. r/eu4. Spoiler: Explanations. I have most of the Skip to main content. I actually cqnt wait for 1. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by From Europa Universalis 4 Wiki. Tbh you dont need religious ideas. For both nations, a good general is crucial to deal with the oft-seen Irish minors with one ally. twi Can you tag switch to Franconia after forming Swabia? In any case I started a Wurttemburg game last night. Diplo: your first idea should be diplomatic ideas. Defensive ideas make a fantastic early military idea group, as Franconia. The best idea groups are admin, but they’re limited. I expect the other best tradition would be province warscore cost. They are basically Quantity ideas. Investing into a full idea group can take a long time and I am in the middle of an “Emperor of Hindustan” run and was trying to decide between various possible idea groups to choose early on and kept running Skip to main content. As players purchase ideas, they will unlock national ideas as well, Franconia is a Catholic Franconian feudal monarchy located in the northern provinces of South Germany and southern provinces of North Germany regions, both of the Western Europe subcontinent. On top of that, you also get the benefit of taking quantity ideas with all the perks already discussed. If In all seriousness, Rothenburg's a great lil' free city OPM you should try. Some have left their old home region altogether as merchants or to serve in the various courts of May I know the best idea group for a blobby and also highly developed Ottoman game, I won't be doing a WC as I'm still learning the game. If the country does not have custom ideas nor Scandinavian Ideas : Trigger country event “New Traditions & Ambitions” removes all provinces from the Holy Roman Empire, if it is a member and not an elector or the emperor. Maritime is weak as well. Hopefully that works and will give The best idea groups are admin, but they’re limited. 30. ; moves 25% towards legalism; becomes a monarchy if is not revolutionary; enacts the "Feudal Theocracy" government reform if is not revolutionary; gets new missions if 'Origins' DLC is active; gets the event ‘New Traditions & Ambitions’, unless it has custom or Fulani ideas; increases rank to kingdom, if it Not that vanilla. Welcome to the captivating world of Europa Universalis IV with Venice, where the elegance of trade and the art of diplomacy take center stage! EU4 Paradise. The Prince-Bishop of Würzburg claims the title, but in practice it has lain in abeyance for centuries, its former lands riven by disunity. Some ideas regarding playing against French as HRE I'll be honest, I am biased as France might be my favorite nation to play in the game, or a close second behind Prussia, but the new Rev. Franconian Hohenzollern. For the subcontinent, see Persia (subcontinent). - Some Irish monuments are somewhat more accessible to Druidism. (no reason to) you can form Franconia and PU France. Beyond those technology levels, it is best to store the points for future use, and use them for developing provinces when hitting the limit. Tradition, Land force Limit Modifier, Discipline, Manpower, Garrison Size, Fort Defense, etc. Get app Get the Reddit app Log In Log in to Reddit. They’re mostly not actively terrible (though In singleplayer - always. I'd like to hear some fun and/or challenging ideas for a new eu4 run (no WC please). Given Byzantium’s focus on reclaiming lost territories and defending against powerful neighbors, having superior military units can be a game-changer. First idea I think should be warscore cost vs other religions. Just the -10% tech cost will save you more monarch points than you spend on this idea group. . For the ideas of American natives, see native ideas. The country: becomes Sokoto; gains 25 prestige. Westphalia is a formable nation in North Germany, and can be formed by any countries with their capital in Westphalia (area). Other than that, not much to say. Log In / Sign Up; Advertise on This page was last edited on 13 June 2021, at 14:58. With this in mind, it would be good to acquire exploration or expansion ideas as soon as possible. With Portugal's CNs and aragonese ideas in Mediteranean sea, you will swim in cash. Log In / Sign Up; Advertise on Reddit; Shop There are no specific idea groups for countries, only situational ones. One is for the Teutonic Order, and is based on the secularization of that order into the Duchy of Prussia in 1525. For Casual players and competitive players a-like. It can be formed by any nation with Romanian as a primary culture (without culture-shifting, only Moldavia or Wallachia). Edit: I forgot to mention that quantity is worth only as the first idea. ADMIN MOD Disaster in franconia . EU4 Formable Nations: Reworked Mod Last but not least, it’s worth pointing out that there’s a mod that completely reworks formable nations, adding in new options and reworking existing ones to I think the absolute worst is Naval. Hannover on the other hand has neither of these Hannover has -10% dev cost compared to Westphalia’s -5%, but Westphalia also has -10% idea cost meaning you break even on mana most of the time. ; If the country does not have custom ideas nor Scandinavian Ideas : . In Europa Universalis IV, England’s versatile position allows for various playstyles, but two of the most common are naval/colonial expansion and continental European dominance. This gives 5% morale and 10% Yeah I completed it just fine. Don't confuse mare nostrum for a WC, you do not have to take administrative for core cost reduction (I still would take this idea at some point). 35's idea rework. It is one of the recommended country starts for new players. Due to its military and sheer size, taking down France as an Ever since 1337 the conflict over who is the rightful King of France has been ravaging both France and England for over a hundred years. And there are not that many countries that have Quantity ideas in their national ideas. unless it has custom or Mossi A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. The formation of Prussia requires the player to be either Protestant or Reformed. Form Hanover. Personally I think Defensive trumps Quantity in a lot Also, by this point, I was so powerful that the ideas didn't matter as much. I use console to secure entire region, event still fires. Due to their close proximity to Venice and the Ottomans they are conquered in most campaigns. Historically, Persia is one of the oldest civilisations in the world, with its origins traceable back to the fourth millenium BC, with the Persian Plateau first being unified in the Kurland. Since the Emperor DL A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Historically, the dutch never had a big colonial empire in the new world, so focus on the very rich areas in Asia, spain and portugal tend to go hog wild on the Americas for a while so that should give time to Strong military ideas, and Sweden will need them due to the difficult position sandwiched between Muscovy, Denmark, the PLC, and the HRE. Bavaria is a formable nation in South Germany. The game allowed for a lot wider play then I accepted. The weirdest part of Goslar’s national ideas is German ideas are still quite good and especially in single-player where you don’t have to compete with other players I’d say German ideas are better. It may be wise to get the first few ideas in these groups before forming the United States —a colonial nation's generic national ideas include one that reduces the cost of ideas; the American national ideas do not. Its position is weak, as the potential country is near the Ottomans and Hungary, which will be the main threats both before and after the formation of the country. Hier sollte eine Beschreibung angezeigt werden, diese Seite lässt dies jedoch nicht zu. Expand user menu Open settings menu. I really like the coring cost reduction but I'm not sure I will need it. It doesn't have enough value for taking up an idea slot unless your wars are fought on the seas and on the seas only. The start of a campaign in Europa Universalis IV starting as Wurzburg in an attempt to form Franconia, and potentially Germany later on. though you should always prioritize staying on the same military tech level as everyone else over ideas, so (IMO) your choices are Quantity or Defensive. Key Tips and Brandenburg is insanely shit with the new National Ideas and the mission tree depends on the Teutons giving you provinces, which might happen after a few days, 15 years or possibly never in case of Poland annexing the provinces you need for your own missions to work. 353K subscribers in the eu4 community. Defensively, the sea tiles separating the British Isles require an invader to utilize transports and associated escorts to Trade ideas is a good option, but later on when you've done a lot more Conquest east and have a lot of trade to funnel into your territory. the province is removed from the HRE. So, I naturally focused my conquest there. You'll always have extra monies around and in a Ccr tradition is a must. I never took trade since I had enough merchants with all my trade companies. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. It exists in game starts from the 1st of December 1503 to the 12th of August 1704 and after the 7th of September 1714. 35 As always, don't open up with an admin idea, you want to reach admin tech 7 asap to unlock your second idea. Whoever did this probably assumed that the Disaster in Franconia event only happens if you have the Domination DLC. Historically, this ability reflects the raids carried out by Barbary pirates which were active in the Mediterranean Sea during the mid-16th to early 19th centuries while in the case of the three Pirate Republics, it 350K subscribers in the eu4 community. ; gets the event ‘New Traditions & Ambitions’, unless it is a custom nation. This is a compilation and strategy article for Mossi. You don't need to order all of them, just pick what would be the first 3 you would go for comments sorted by Best Top New Controversial Q&A Add a Comment Should I keep my Venetian ideas after I form Italy. Effects. The increase to infantry and cavalry combat were amazing. 30 patch/Emperor DLC Normandy will get its own unique set of national ideas. Members Online • [deleted Start going hard into militairy ideas. The cheat to add Franconia to your country's interest is: add_interest FKN. France allows for the player to make mistakes with usually limited consequences. But considering, that the Normandy Area almost always belongs to either England/Britain or France and that Normandy therefore is almost never independent, I think these ideas are an nice nod towards the For ideas it's up to you to decide what is it that you need. Further explanation and pictures in the link: You’ll get a lot of memes about this, but ULM unironically starts with more manpower then the Ottomans. It's horrible. ; removes all provinces from the Holy Roman Empire, if it is a member and not an elector or the emperor. Please help with verifying or updating Franconia is finally formed! Involves a quick look at the ideas and missions of Franconia before continuing the campaign. With the ascendence of the Hohenzollern Dynasty things have slowly begun to Each country has a unique set of strengths that make it different from most or all other countries. Admin ideas: if you wanna expand fast take admin or religious, if not take innovative then economic. Combined with national ideas and offense, along with the slightly lagging (1-2) military tech of the Ottomans, I was able to defend 40 of their troops to 20 of mine. For idea groups, expansion is likely going to be the first choice for an early second colonist – which the player should be able to afford by the time they unlock their first idea group. Yes, its more expensive than normal armies if you arent switzerland and becomes more expensive over tine but the basically unlimited manpower combined with the very good generals (with merc ideas companies roll 75 tradition The memory of the old Duchy of Franconia lives on in the memories of ambitious local rulers. 95 votes, 20 comments. Both have +5% discipline so that cancels out Missions [edit | edit source] Main article: Castilian missions Spain's missions focus on completing the Reconquista, projecting power into Italy and the Holy Roman Empire, and expanding into the New World and the East Indies. The kingdom of Castile in 1444 is the largest and most influential country in the Iberian peninsula, bordering Portugal, Aragon, Navarra, Granada, England and (indirectly) Morocco, Tlemcen and France. Poland. France has the best tolerance ideas in the game, so nautrally go humanist. The command to kill the ruler of Franconia is: kill FKN. Sieging all the provinces alone takes so long, not to speak of the coalition it would trigger. 237 votes, 27 comments. France is a kingdom located in Western Europe, in the French Region, and could be one of the most (if not the most) interesting and entertaining nations to play in EUIV due to its powerful military and amount of flavor events. The easiest target to attack first is Ansbach and its vassal Bayreuth. Defensive for attrition and morale or quantity for troops. You can still pick it if you want to have some fun It also has two free cities, three independent nations who has a province in the state and Thuringia owns a part of Franconia. Maya will change the government to despotic The rest of the nation's there have more balanced ideas (I think?) but not necessarily ideas that'll help them survive early game from 1) The Ottomans 2) Hungary 3) Austria and 4) Venice, so it's more or less how challenging are you looking for with Serbia being more casual and Herzegovina making you want to quit EU4 forever. Instead of economic I'd still rather take religious for the stability to take care of bad events and just keep at 3 stab if you have the extra adm, Deus Vult is nice as if you religion switch to protestant you get free CBs on other religions, you also don't have to spend dip points to take provinces A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Reply reply Cpt_Purrman • I've been planing to try out Aragon to do an Aragonese land-grab with missions and then culture shift to Castillian, before becoming Spain. I would call it a draw but I prefer Scandinavian ideas. However, a start as Kildare (due to having the highest development in the area, as well as the best ruler and heir) or Desmond (due to having excellent military focused national ideas) is most recommended. Offensive and quality are good. Historically, Castile joined with Aragon in a personal union to form Spain and went on to Which ideas should I choose as Poland in the new update? Question Archived post. Bug I never took that mission so why the fuck did i get the disaster? even had to digest the -1 stab for it. As a minor nation in Indonesia, with foot access to the mainland of Indochina and possessing ownership of a valuable Trade Center Province in the rich Malacca node at game start, Pasai is ideally suited to conquer and colonize Indonesia and form Malaya. Diplo is a There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). New comments cannot be posted and votes cannot be cast. Traditions: −15% Construction cost, −20% Cost to fabricate claims Northern March: +10% Infantry combat ability Found the Kammergericht: +10% National tax modifier Divide the Estates: −10% Stability cost modifier Pomeranian Wars: +10% Morale of armies Seat of the Old Emperors: +1 Diplomatic reputation, +0. Slightly better than naval because it helps generate trade With noble idea unlocked before forming Persia, that is 30% cavalry combat ability and 30% manpower in early game. As a nation develops technologically, it unlocks the ability to gain additional idea groups. ; gains 10 prestige. The teuton’s idea set as Exploration Ideas could also be considered, in order to unlock conquistadors for mapping the South American continent, while also accelerating colonisation. You get more inno gain, which will make you save even more monarch points. Premium Powerups Explore Gaming. This policy gives 10% morale and 5% morale recovery. Siege ability and movement speed are good Arabia can be formed from numerous nations in and around the Arabian Peninsula, including the Mamluks. As Franconia if you This page was last edited on 27 November 2014, at 07:28. The reason for this decision is the historical reason how Kurland came into existence: the Livonian Order has been conquered by the Swedes and the Russians, and were stuck with For the ideas of individual countries, see national ideas. Sports. But I advocate you remove the development -20. Take aristocratic ideas and build plenty of cavalry to go toe to toe with the Ottomans and I really enjoyed diplo-influence as my opening two ideas, so many relation slots and so much dip rep. But, what with being limited to only 8 slots, picking the right Idea for your campaign becomes a top priority. Gaining its cores on August 3, 908, the monarchy emerges from a fallen Catholic East Francia on November 10, 911, bordering fellow Catholic Lotharingia to the west, Swabia idea infrastructure (usualy I dont start with an admin idea, but since you expand very slowly at the start i went for it) idea aristocratic or exploration (aristocratic for further dev reduction) idea aristocratic or exploration Later it doesnt really matter. 0 coins. Rothenburg is one of the two free cities in Franconia, along with Nürnberg. Taking any ideas will reduce the cost of tech, giving you 2% per idea taken (~400 points spent) Most people think mil ideas are unnecessary, but I've found if you crack the Italian nut, taking Defensive, Quantity, and then Trade once you capture Genoa and Venetian node you will be insanely rich and rolling in manpower, and French turf can be sealed with mountain forts with giant defensive bonuses. 05 monthly war exhaustion will either save you a lot of dip points or make you able to go to war more often. First Milennia Gameplay Stream youtube Maritime is essentially quantity ideas for your navy, it’s actually sort of useful if you want to privateer the shit out of people. Neumark (49) Dramburg (4747) Note: The event "The Fate of Neumark" can solve this mission The country gains a permanent claim on the following areas: . Note that Poland will most likely have taken Königsberg (41) from the Teutonic Order so it is a good idea to ally Brandenburg EU4 Ideas. You don’t need to manage AE and EoC gives you free cores on most of what you want to eat then the Korea monument plus meritocracy gives you a silly amount of admin points A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. 1. In fact, Switzerland can become one of the most insanely powerful nations when it comes to mercenaries by the late game, with certain government reforms and the mechanics introduced to them in patch 1. If Livland (37) is part of the HRE, but its owner is not a member then: the province is removed from the HRE. Please help with verifying For the areas, see North Westphalia or South Westphalia. Slide dicipline to the left. This website is not affiliated with Europa Universalis IV, or Paradox Interactive. Hanover is a formable nation in North Germany with its own ideas. ; Gets new missions; increases rank to kingdom, if it is a duchy; gets permanent claims on Scandinavia region. etc. Jump to navigation Jump to search. It's 1512 and I have all 9 provinces, except damn Ulm. Influence hasn’t been as good as France (kingdom) National Ideas : Traditions : +33% National manpower modifier +1 Diplomatic reputation. You'll always have extra monies around and in a pinch you Pasai is a medium-sized country on the island of Sumatra in Indonesia. - Lollard, Waldensian, Cathar and some Catholic modifiers tweaked. Time difference in claiming just one province (enough to get a CB) with/without expionage ideas is not that large and My strategy for Ethiopia was Admin focus, +2 inquisitor from clergy, -10% coring as first holy site buff and rush Religious/Deus Vult (while waiting for the ahead of time to tick to 0%). Bohemia also has Glogow and Planning to play as brandenburg -> prussia -> germany in my next campaign but I do not know the best idea group to use for brandenburg. Gaining its cores on August 3, 908, Understanding a country's National Ideas in Europa Universalis 4 can provide efficient playstyles and make the game more enjoyable. r/eu4 A chip A close button. I usually go Kaffa -> Mehdri Bahri -> Vassalize Alodia + feed them Makuria -> Attack Adal/Release Harer+feed him whatever from Adal. Neither Venice or Mamluks get army quality that early in the game from their national ideas, so you could focus on getting bigger armies. ; About Europa Universalis 4 Wiki; Mobile view Coastal Raiding is a naval ability which allows fleets belonging to nations with the Raid Coasts idea to raid the coasts of other nations for loot (ducats) and sailors. r/aoe4. China super-region; Manchuria region; Mongolia (region) Tibet (region) If this decision has not been gets the event ‘New Traditions & Ambitions’, unless it has custom ideas. Vorpommern; Hinterpommern; If DLC 'Domination' is active and the nation is part of the Holy roman Empire : . The country exists as vassal of France if the game is started between 9 July 1807 and 13 October 1813. It kinda depends on your playstyle. Persian Ideas Discussion The ideas for Eranshahr have been spoiled, and they’re disappointing, especially for an endgame tag. You are not meant to touch the free cities. A lot of people group Maritime and Naval together, but Naval is WAY worse than Maritime. For the rest of the game, when conquering It depends entirely on what type of game you’d like to play! For example, if you’d like to double down on Denmark’s strength in PU/Vassal management (Idea 1 and their special government type), you could look into some of the more diplomatically focused idea groups like influence and perhaps taking administrative later on for the policy that grants diplomatic annexation cost. Content is available under Attribution-ShareAlike 3. ; About Europa Universalis 4 Wiki; Mobile view The country owns the following core provinces: . Mechanics and flavor content are transcluded from other pages. The conquest mission tree revolves around conquering various territories in monarch power. For the rest of the game, when conquering I stand by most of my ideas. Vanilla would be something like goods produced, production efficiency, ship trade power, +1 dip rep, -1 unrest and so on. Westphalia has +20% FL and +20% manpower, both of which are some of the best ideas in the game. Age of Wonders 4 Empire of Sin Cities: Espionage ideas are somewhat unpopular among EU4 player community; even though the bonuses are solid, they are missing on actual usefulness. What I would like to ask is in what order do you think I should get these ideas and why. However, forming Lanfang using the Sambas decision "Invite Kongsi Federations" gives it the unique government reform "Kongsi Federation" and sets Pontianak (4802) as the capital (It Coastal Raiding is a naval ability which allows fleets belonging to nations with the Raid Coasts idea to raid the coasts of other nations for loot (ducats) and sailors. Both have +5% discipline so that cancels out Effects. If you want to agressively blob you might consider admin ideas for better admin power management. -50% harsh treatment cost. I stand by most of my ideas. Each country has a unique set of strengths that make it different from most or all other countries. Best Holland Idea Groups for Naval. Idea wise, dutch are more suited to playing tall so quanity as first Idea gives more bang for your buck then economic or explortation. gets “Increased Centralization” for 20 years, giving: −0. Some have left their old home region altogether as merchants or to serve in the various courts of The best ideas for expansion are diplomatic ideas, administrative and influence. For those not up to date with Europa Universalis memes – it’s not. East Francia emerges from the divided Chalcedonian Francia on June 21, 840, gaining its cores, the monarchy borders fellow Chalcedonian countries (Middle Francia to the west, Europa Universalis IV. With poor soils, swamps and wild forests Brandenburg is not the richest lands of the Holy Roman Empire and under Wittelsbach and Luxemburg rule the region has been treated as a source of quick income. ; About Europa Universalis 4 Wiki; Mobile view Note that with the recent changes, only a few nations in the area receive colonization bonuses in their national ideas. You might not want it at all, taking into consideration that you will have hundreds of thousands of troops to occupy India I'm in a multiplayer game with my friend where I play Brandenburg and he plays Milan. Majapahit, notably, gets a colonist at idea 4, while nations such as Aceh or Brunei get some settler growth in their ideas later on. And you are also not meant to accept the event that releases Ansbach AND conquer Franconia at the same time. Forming Spain as Aragon, however, is less "no brainer" for me, as the set of idea are far from being similar. Religious Ideas will provide the Holy War CB, and can then be exchanged for Offensive and its Policy with Innovative together with Espionage Ideas to maximize siege ability, Diplomatic and Espionage can be enacted to take more in a peace Deal while causing less aggressive expansion, after a peace deal Administrative Ideas and its Policy with Court Idea Groups and Swiss Mercenaries Edit Switzerland can become a power house for mercenaries and military strength if the player wants to play it like that. ; moves 25% towards legalism; becomes a monarchy if is not revolutionary; enacts the "Feudal Theocracy" government reform if is not revolutionary; gets new missions if 'Origins' DLC is active; gets the event ‘New Traditions & Ambitions’, unless it has custom or Fulani ideas; increases rank to kingdom, if it One secret to the game’s success is how you can form other nations during the course of a single playthrough. Rothenburg > franconia/swabia > grmany They have great ideas if you like playing a republican production powerhouse. See the Brandenburg and Prussia pages for strategy on starting. However, AI nations have weights assigned to the idea groups to make their choices random but still somewhat historical. The Qing dynasty (1644-1911), also called the Manchu dynasty, was the last imperial dynasty of China. Maritime Ideas: Maritime ideas are ideal for a naval-focused Holland Europa Universalis 4 Wiki Active Wikis. The command to play as Franconia in EU4 is: tag FKN. French ideas are extremely lackluster and out of place I feel like. Log In / Sign Up; Advertise on This page was last edited on 23 April 2023, at 22:21. The Mamluks [edit | edit source]. Ternate and That's what Livonia is for now. 6 would be appreciated!! Maritime is essentially quantity ideas for your navy, it’s actually sort of useful if you want to privateer the shit out of people. Restore the Roman Empire and own the entire Mediterranean and Black Sea coast lines. Infuence for easier vassal feeding so you can more efficiently use your diplo points to conquer. the Holy Roman Emperor: Administrative ideas are overkill so i wouldn't recomend to take them until the end of the gane once you have extra points to spare. Nuremberg has the ability to form Franconia, which it can do quite easily. Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. The main attraction of 40k is the miniatures, but there are also many video games, board games, books, ect. Forum list Europa Universalis IV. In the player's hands, Ragusa has a number of advantages: a free Ottoman guarantee; easy access to the HRE; ability to form the superior Brandenburg is a duchy located in the German region. For example, you may start as England, but then work to form the United Kingdom, or England is a large country in a relatively unique position geographically, mechanically and economically as sea tiles separate the British Isles from continental Europe and it controls a significant portion of the English Channel end trade node. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: In terms of idea groups, Exploration ideas and Religious ideas are good picks for colonizing more provinces, Expansion Ideas: While not directly focused on trade, Expansion ideas offer additional merchants and trade power abroad, which can be very useful for a nation like Holland that has the potential for overseas expansion and trade domination. With the treaty of Tours in May, the English Lancasters and French Valois families Every provinces owned directly or by non-tributary subjects in the Upper and Lower Franconia areas: Loses our core on this province; Franconia gains a core on this province; Cedes this province to Franconia; Franconia is released as an independent country Every country whose capital is in the North or South German region: In order to form Ireland, the player may start as any of the Irish minors. Members Online. ; gets a permanent claim on: . -0. Cologne into westphalia is interesting too. Persia is a formable in 1444, and existing nation from 1501 onwards, which is located in western Asia. Twitter Bohemia is one of the three Central European powers and possibly the biggest rival for the Imperial Crown of the Holy Roman Empire, which the Austrian Habsburgs seem to claim by right. NFL NBA Megan Go to eu4 r/eu4 • by I will use the following ideas: administrative, mercenary, court, plutocratic, infrastructure, espionage, quantity. This limit can be turned off in options before starting a game without disabling achievements. Our future model state will feature ideas as revolutionary as equal Europa Universalis 4 Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3 Quality Ideas: This idea group enhances the combat ability of your troops and navy. If the Holy Roman Empire exists: . Strong military focused national ideas with a whopping +33% cavalry combat ability bonus in national ideas. It can be formed by states with their primary culture in Mayan group and the Mayan religion, namely Xiu, Itza, Cocomes, Kiche and Huastec in 1444. Economic is a great idea group, but I think Diplomatic will be way more useful in the midgame You seem to be going a bit overboard on MIL ideas+Policies. ; The Roman Empire's National Ideas provide stability and bonuses A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. They provide Romania is a formable country located in Eastern Europe. It is possible to form Franconia or Germany as Rothenburg. Once formed, Maya will retain the primary culture, national ideas and Mayan religious reforms of the founding nation. Planning to play as brandenburg -> prussia -> germany in my next campaign but I do not know the best idea group to use for brandenburg. I'm also a big fan of three leagues into whatever non-pu focused formable. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Any tips and exploits in patch 1. Some Rep. I had a run with Aragon and I kept their ideas. Historically, Persia is one of the oldest civilisations in the world, with its origins traceable back to the fourth millenium BC, with the Persian Plateau first being unified in the I do that because I see Spain idea's as similar but better than Castile's ideas. Taking diplomatic, and influence will allow you to vassalize some HRE minors late game, which can help you get the province So I just wanted to try out Franconia, since I have played Westphalia, Hannover, Prussia and Bavaria, maybe I will try out Swabia and Hansa (I dont have any intrest playing Pomerania) So Franconia has this nice mission "King of the Francs" which gives perma claims on France region. 6 would be appreciated!! Any tips and exploits in patch 1. 10 Imperial authority The memory of the old Duchy of Franconia lives on in the memories of ambitious local rulers. I realize some might like this but with the right policies and all that Some idea groups are simply better than others, though: Not Naval. Humanist later so If you don't form Saxony (no reason to) you can form Franconia and PU France. China super-region; Manchuria region; Mongolia (region) Tibet (region) If this decision has not been I really enjoyed diplo-influence as my opening two ideas, so many relation slots and so much dip rep. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews - Franconia ideas slightly tweaked to be a bit more viable. One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. Overthrow Austria and become the Emperor of the Holy Roman Empire. I usually form Spain when I have build enough of an economy that I still will be in abundance without Aragon's ideas (meaning I build a lot of stuff usually). Understanding a country's National Ideas in Europa Universalis 4 can provide efficient playstyles and make the game more enjoyable. Go to eu4 r/eu4. Trade ideas are also a strong group regardless of nation. Defensive is a great morale boost for early game. Ragusa is a tiny nation on the Adriatic coast which maintained its independence for nearly the entire historical campaign. twi Franconia. Should this unity be restored, then Franconia would once again become a force to be reckoned with in Germany. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Skip to main content. R5: In the upcoming 1. TheLonelyWind • I don’t fill it out passed the second idea, I just drop it when I feel strong enough no one can challenge me and pick up admin or religious Reply reply More replies. I feel like these have been pretty helpful to me so far and I've been able to colonize About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright Go to eu4 r/eu4. Hopefully that works and will give Alright so this is my first time playing Switzerland, I understand all of the controls of the game and actually own a few DLCs, (Emperor, Rights of Man, Common Sense, El Dorado, Art of War, Conquest of Paradise) But I want some ideas or what I should do in this campaign, trying to reach the end of the game, trying to play tall. This idea right here almost makes up for not taking defensive ideas on it's own. Idk about meta but it found it an interesting choice when playing berber nations because the three North African trade nodes inexplicably don’t connect to each other, and most of those nations get pretty good privateer efficiency bonuses. In 1644, the Chinese capital at Beijing was captured by rebels, upon which the last Ming emperor committed suicide. The country: becomes Yuan. These strengths or bonuses are called national traditions, national ideas, and a national ambition. Hanover exists in historical starts after 1692. For the practical guide on idea groups, with analysis and recommendations, see Idea groups guide. 05 monthly autonomy change, +1 national unrest. If you want to sit around, economic ideas are the best because they give the steepest -20% dev cost discount vs innovativeness, which only gives -10% at max innovativeness. try to get ducat-making things instead of the development. I'm 27 hours into the game so i'm still a noob and i'm looking for a difficult run so I chose brandenburg to form prussia and germany also please give me some good advice when playing brandenburg since it will be my first time playing it. Small tags on vh are quite fun. Later, you can take quality ideas that give a religious-quality idea group. A military idea group could also be considered early, to better prepare the Incan military to face the Europeans. Besides the generic missions, the mission tree for Franconia can be split into four main categories - Tall, Conquest, Internal and Imperial. The country: becomes Scandinavia. Three Leagues is in an alliance with Austria, and I tend to nab a military idea group 2nd or third because I've always got a million mil points through this period and it's a toss up between offensive and mercenary. A place to share content, ask questions and/or talk about the grand strategy game Skip to main content. id. For the areas, see Lower Bavaria, Upper Bavaria and East Bavaria. IMO Franconia barely edges out Ansbach unless you’re wanting to play taller (more dev cost reduction and goods produced) or go super cav (5% more CCA as Ansbach). Members Online • My ideas have been Religious (Must with all the Sunni lands), Defensive, Influence, Admin, Offensive. use janissaries until later because that's when you really need the +10 jan loyalty buff so I lean towards mercenary ideas. that are all connected in the 40k universe. ) Being the First Idea. Each country starts with national traditions, two bonuses that define the history and heritage of the country. Also you have 20% morale (Shia Persia) and 15% discipline (Quality, Persian idea, 100 absolutism). You can take exploration or trade ideas once you own london.
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